First: it's not real enough, and there is no sense of shock. Generally, lasers are set to automatically revive after being hit for a while. If you really play in the next game, you will chase others, and you don't need a bunker, and you are very tired during the whole game. Of course, it's good to exercise. If it's a water bomb, it will hurt if you hit your body, and it's a shot to death. Basically, it's tactical cooperation, and no one dares to attack without brains. If the game is used, it is the difference between QUAKE and CS. Second, the equipment is provided by the venue. The equipment that can't be customized laser is provided by the venue. The advantage is that passers-by can balance the battle when they come in for consumption, but it is difficult to attract passers-by to become senior powder. The water bomb equipment is basically self-contained. The venue only provides original equipment, modification of water bomb launchers, painting, and accessories. Once into the pit is like a drug addict, it can easily develop into a fixed team and customers. Of course, this will lead to an imbalance in the battle. People with the same level will fight each other, and people with explosive launchers will easily crush the AR glasses technology mentioned by the other party. I think the current technology is still immature, and it will take at least 510 years to develop to be as real as playing games. At this stage, I think water bombs are more fun, but lasers are better to do in the market now. I have both lasers and water bombs in my venue, and the laser turnover is at least three times that of water bombs, because the laser threshold is low.
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